The ICGA Journal provides an international forum for computer games researchers presenting new results on ongoing work. The editors invite contributors to submit papers on all aspects of research related to computers and games. Relevant topics include, but are not limited to:
(1) the current state of game-playing programs for classic and modern board and card games
(2) the current state of virtual, casual and video games
(3) new theoretical developments in game-related research, and
(4) general scientific contributions produced by the study of games.
Also welcome is research on topics such as:
(5) social aspects of computer games
(6) cognitive research of how humans play games
(7) capture and analysis of game data, and
(8) issues related to networked games are invited to submit their contributions.
《Icga Journal》是一本由IOS PRESS出版商出版的专业工程技术期刊,该刊创刊于2000年,刊期Quarterly,该刊已被国际权威数据库SCIE收录。在中科院最新升级版分区表中,该刊分区信息为大类学科:计算机科学 4区,小类学科:计算机:软件工程 4区;在JCR(Journal Citation Reports)分区等级为Q4。该刊发文范围涵盖计算机:软件工程等领域,旨在及时、准确、全面地报道国内外计算机:软件工程工作者在该领域取得的最新研究成果、工作进展及学术动态、技术革新等,促进学术交流,鼓励学术创新。2021年影响因子为0.22,
大类学科 | 分区 | 小类学科 | 分区 | Top期刊 | 综述期刊 |
计算机科学 | 4区 | COMPUTER SCIENCE, SOFTWARE ENGINEERING 计算机:软件工程 | 4区 | 否 | 否 |
JCR分区等级 | JCR所属学科 | 分区 | 影响因子 |
Q4 | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Q4 | 0.22 |
影响因子 | h-index | Gold OA文章占比 | 研究类文章占比 | OA开放访问 | 平均审稿速度 |
0.22 | 13 | 5.77% | 100.00% | 未开放 | -- |